Direct Link To Paper: Why Games Work – The Science of Learning. (PS – some external sites do not like direct links to a PDF format, so I used this blog post instead).
A few months ago, I had a realization. At first, it didn’t seem like much. A little side-step from what I was writing about. But, as I worked on it, I realized it was something more: a new idea. It sent chills up my arms. After much research, I couldn’t find many papers on the topic, so… I wrote my own.
The paper is: Why Games Work – The Science of Learning. It will officially be published/presented at the Modsim World 2011 Conference in October. But I want to open it up to get early feedback. Maybe I missed something. Maybe it’s been covered already. Help me refine the idea. Shout out and let me know.
Here’s the idea in a nutshell: the things that are known to improve learning are almost exactly the reasons why games work. In other words, games work because of the laws of learning.
You might be interested in reading this paper I published at ACM CHI last year that makes some very similar observations, and also suggests how behavioural psychology can be used as central the the educational game design process: http://eprints.lincoln.ac.uk/4475/1/linehan_et_al_ABA_games_authors_version.pdf
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