Monthly Archives: October 2015

011 : League of Legends vs Heroes of the Storm!

Game Design Zen : Episode 011 Who will win? We’re just days away from seeing if SKT will once away be crowned champs as they take on new comers, Koo Tigers. So with eyes turned toward Korea, let’s have our own battle - League of … Continue reading

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010 : “Truly Unique” – An Open Response to a Crazy Letter

Game Design Zen : Episode 010 It never fails. I’m chatting with friends when I stumble across the Newbie Letter. It’s full of wild ideas, crazy ambitions, and most telling, the 5-year plan for a game that is ‘truly unique’. This … Continue reading

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009 : What Is A Game? I’ve Got The Story – Not Sure What’s Next

Game Design Zen : Episode 009 What Now? I’ve got a great story, set in a far-distant future. Not sure what to do next. As crazy as it sounds, this happens sometimes. This episode explores what a game is to … Continue reading

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008 : Total Biscuit, Motivation, and the Indiepocalypse – The Experience

Game Design Zen : Episode 008 What do Total Biscuit, Motivation, and the Indiepocalypse have in common? Even after 2 years, I hadn’t picked up a next gen console. Until this one, specific game was announced. $750 later it was … Continue reading

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