Category Archives: Game Design

005 : By Request! The Game Design of Squares, Circles, and Triangles

Game Design Zen : Episode 005 What should I talk about? When I asked my friend, there was no hesitation – “Squares, Circles, and Triangles.” I asked, “Really?” And he answered, “It was my favorite! You said it would change … Continue reading

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GDZ 004 : The Most Important Skill? The Rocket Surgery of Story, Yes And, and Charisma

Game Design Zen : Episode 004 What is our most important skill? Though we need creativity, logic, and business, the path to excellence is the rocket surgery of Story, Yes And, and Charisma. This episode tackles practical ways to communicate … Continue reading

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GDZ 003 : Level Up! Portfolios, Finishing, and Next Steps

Game Design Zen : Episode 003 How can you level up? Whether breaking in, or looking for the next opportunity, we pursue excellence through deliberate practice – building a portfolio of finished projects. Stand apart, improve, and level up. The … Continue reading

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Ignite Me

Everyone was staring at me. The cameras were rolling. Strangers, co-workers, and family members looked on. They were waiting for me, but my mind had gone blank. I’d completely forgotten what I was going to say. And to make matters … Continue reading

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Game? Or Simulation?

What is the difference between a simulation and a game? I hear that question a lot and I’d like to propose an answer. But, first, let me share a story. When I was younger, I used to play a lot … Continue reading

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